C# Regrets: Top Worst C# Features

Stumbled upon this article written by no other than Eric Lippert listing the top 10 design faults of C# language. Here is the summary,  the source to the full article is at the bottom. 

#10: The empty statement does nothing for me

Reflects on the fact that lone “;” is a legal statement

#9: Too much equality

There are too many ways check for equality: ==, Equals, ReferenceEquals, CompareTo(…).

From personal experience double.NaN == double.NaN is false but double.NaN.Equals(double.NaN) is true

#8: That operator is shifty

Weirdness around << and >> operators

#7: I’m a proud member of lambda lambda lambda

The way C# 2.0 implements anonymous delegates

#6: Bit twiddling entails parentheses

Flags Enums

#5: Type first, ask questions later

C# borrows the “type first” pattern from C and many of its other successor languages – something I got used to and the “correct” way now seems illogical to me

#4: Flag me down

The fact that you can create invalid enum values and have to manually check for this in the code

#3: I rate plus-plus a minus-minus

++i, i++, i +=1 etc. how much confusion and the pain it caused.

#2 I want to destruct finalizers

Agree with the author that finilisers in C# are symptoms of a bug. Seen it way too many times myself.

#1 You can’t put a tiger in the goldfish tank, but you can try

“array covariance” and how this could lead to run-time exceptions.

Source: http://www.informit.com/articles/article.aspx?p=2425867

Custom Naming Convention

The CodeFluent Entities Blog

Since CodeFluent Entities infers a meta-model from your model, before any producer is called to generate a single line of code, a full representation of your application is in-memory. Thanks to this inference step and the resulting meta-model, developers can apply application wide changes.

One of the possible application wide changes is to change the way all database objects are named through a naming convention. By default a set of naming conventions are provided by CodeFluent Entities:

  • FormatNamingConvention
  • LowerCaseNamingConvention
  • UpperCaseNamingConvention
  • DecamelizeNamingConvention
  • DecamelizeLowerCaseNamingConvention
  • DecamelizeUpperCaseNamingConvention

And you can also implement your own naming convention to fit your needs as we’ll see in this post.

Create the custom Naming Convention

The naming convention is a class so we create a class library project and add references to

  • CodeFluent.Runtime.dll
  • CodeFluent.Model.dll
  • CodeFluent.Model.Common.dll

Those DLL are located in the installation folder of CodeFluent Entities.

Create a class that implements IProjectNamingConvention or inherits from an existing…

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